Monday, April 9, 2012

Final Proposal

Six Major Arcana tarot cards :

temperance
the magician
the hanged man
the lovers
the star
the moon

Monday, March 19, 2012

Due April 2nd- Movie Trailer Assignment

Movie Trailer Completed
Upload to youtube and embed in on the blog PRIOR to the beginning of class.
Your Trailer should be no longer than 1 and a half minutes and must include a minimum of TWO special effects created in After Effects, Transitions, Typographic elements, sound effects and credits.

Monday, February 27, 2012

Elizabeth Findley (virtual 3d Photo)

Homework for March 12th

Using Illustrator/Photoshop/or any other progams create two book covers  for the Roane Writer's Group.

Design brief:
1.  The book will be 8 5/8" X 5 1/2".   The spine will be approximately 1/4" wide. (make sure to create a 1/4" bleed around the book)


2. There will be writing on the outside of the back cover The title will be:
"Read our words - Hear our voice"


3. The rest of the words on the front cover will stay essentially the same as the previous edition, but Fall 2010 will change to Fall 2011; and Second annual will change to Third  annual Student Writing Contest.  (See image below.)


Concept 1 should include:  a flying bird, with trailing loose feathers leading to a quill and a writing hand 

Concept 2 should be something based upon the title of the book to submit to image that conveys:  "Read our words - Hear our voice"


Please have designs posted to the blog prior to class. Have a great break!



3-D Image and Disintegration







Monday, February 20, 2012

Homework for February 27th

In class demonstration

Complete the following and post them to the blog PRIOR to class next week.

1. Go to VIDEOCOPILOT.net
Under tutorials  complete the Virtual 3d Photo project using a comp of your own design containing at least 3 layers. You may want to download the project files they provide and use them for reference.
direct link here

2. Choose and complete a tutorial of your choice. Review the tutorial description to make sure you can complete it before spending too much time and realize you must also utilize a plugin or 3d modeling software you may not be familiar with.



Gameboy iPod Classic skin

Infected (and possibly infectious,see below)



Three variants for different sized devices. I won't be in class today because I don't think anyone else wants my flu germs...I'm still running a fever, so I probably shouldn't risk spreading it around.

Ironically, the title of this design group from the start was "Infected".

Monday, February 13, 2012

Bleeding Heart
































































A series of images combining traditional and digital techniques.







Monday, February 6, 2012

Create a physical 2D artwork that uses the computer as your starting point. Refer to you list of questions as your guide. Critique next week on Feb 13th






















Bezembinders Illustrated Links



Watch Fantasy on PBS. See more from ART:21.



















Top: Finished Piece
Bottom: Lineart

Mixed Media Project

Digital:


Traditional:



Monday, January 23, 2012

Project One : Vector (Adobe Illustrator) Self Portrait

Above is a screen shot from the google image search Illustrator Self Portrait

It looks like there is no shortage to people who have done this assignment however I still think it is important as a way of sharpening your skills with the pen tool. You should have a complete understanding of how to use Illustrator  from Computer Art I. Upon completion of this Portrait you should have a much more in depth knowledge of the following: pen tool, paths, path editing, gradients, and the gradient mesh tool. As it appears that this project seems to be "a trend" I would encourage you to take a long hard look at what you can bring to it to make your finished artwork stand out in a sea of vector happy meals. Consider this a skills test to measure both your creativity and knowledge of Illustrator.

Here are some various tutorials I found on the subject....venture with caution as I have not reviewed all of them.... HERE



95% of this finished work to be vector
Use a photo reference(s) to complete the assignment
Use "live trace" sparingly

Welcome to Advanced Computer Art Spring 2012



Fall 2011 Roane State Community College
ARTP 1430,1440,1450

Instructor: Bryan Wilkerson
Office O'Brien 116
phone: 865.354.3000 ext 4748
email: wilkersonbs@roanestate.edu



class site/blog: www.rscccomputerart.blogspot.com


Suggested Text: Classroom in a book Photoshop/Illustrator

Required/Optional Materials:
-To transport, store, or archive your files and media, you should consider
obtaining a portable USB keychain or jump drive and/or writeable CD's/DVD's.


Introduction & objectives: Your eyes and Brain, are your primary artistic tools you utilize to produce your art. The computer is an almost infinitely flexible tool with which you can render creative and aesthetically compelling artwork in many forms and in many ways, and we will explore avenues by which the computer can be used in your artistic pursuits. However, first must come the establishment of basic working skills in which all forms of art are grounded (color, composition, texture, form, line, space and perspective, etc). These working assets must be tightly linked to the creative potential you bring to any medium. When combined with the computer, exciting and powerful ways of representing your artistic ideas can be harnessed, and wonderful things can be achieved. But, remember, the computer is not a cure-all for poor traditional grounding in the artistic process. It really is nothing more than alternative forms of paper, tubes of paint, brushes and pens, etc. The key is in technique, finesse and ideation. What you do with these tools can be dull or devastating, glory or garbage. It’s up to you. Each one of us brings with us various artistic strengths and weaknesses. The computer will probably not hide your liabilities, but can accentuate your assets in new ways. My objective for the course is to open-up ways to explore artistic creation using new tools and media and real-world working strategies, while keeping a firm grip on basic technical and aesthetic concepts that should be applied at all times to what you do. The two somewhat contradictory rules that apply are: “Go ahead, don’t be afraid” and “Watch out, proceed with caution”.

Take risks and experiment as much as possible; nothing will explode - just remember to save your files often.




Attendance: This is important, and part of showing commitment and a serious work attitude. As such, class attendance and participation can strongly influence your grade in the course, since it reflects your dedication and commitment to doing art. You will be expected to attend every class and arrive on time for each. You will be allowed a maximum of 3 unexcused absences.

Important, since instructions start when class starts. Arriving late disrupts the class and disrupts me!! If you make a habit of being over 5 minutes late
for class, your grade will suffer. You are responsible for finding-out from fellow classmates what you missed and making sure you keep- up with instructions and assignments.

Grades: Aside from attendance and class participation, your performance will be evaluated by your ability to successfully complete a series of assigned tasks on time (as if I were a real client expecting a completed image). Mini-projects will be assigned as we progress through the course material. You are expected to complete all assignments. I will treat you as a responsible, mature person and will expect you to meet your commitments in a professional manner.

Course Outline: This is a generalized scheme, and not necessarily in the order given. Topics will include, but are not limited to:

Basic intro on computer-based art; overview of methods and strategies; modes and paths of input and output

Macintosh OS basics and file handling; intro to software/hardware,monitor calibration, etc.

Styles, trends, modes, aesthetics: from primitive to postmodern; developing creative content

Elements and principles of design and typography basics

Essentials on pixel-based and vector-based art: color, resolution, layout, formats, and output; working with rulers, grids, guides, layers, etc

Modes of getting art into the computer: scanning, digital cameras, and other art resources (e.g. web, stock art) for manipulation



Working with a comprehensive (Adobe Illustrator) vector-based drawing program; fills, strokes, bezier curves, points & paths, blends and gradients, transformations (e.g. rotations, scaling), layers, typography & object composition and layout; output formats.

Working with Adobe Photoshop, the most widely utilized digital painting
(i.e. pixel-based) software program; from basic principles to more advanced methods, including: resolution and input/output format considerations using the tools (pencils, pens, brushes, gradients, etc) selecting, moving, cloning, and compositing objects and type principles of scanning; tonal range, color, contrast, levels, curves, manipulating and compositing text color spaces, calibration, and color control; image editing and correcting, scaling, cropping, and transforming objects layers, paths, and channels filtering, blending, opacity, masking, layer modes and effects, etc creating patterns, textures, custom brushes, backgrounds, output considerations and strategies; media and web-based media (intro to Adobe ImageReady)

Export/import and file interchange methods between programs as a creative workflow

Web-based graphics and presentation: working strategies; formats, optimization, compression, color; HTML basics; incorporating graphics and text into pages; using Adobe Image Ready to create image maps, optimized slices, functional rollovers and simple web animations

The business of art: working with clients and service bureaus, copyright, ethics, portfolios, and presentation; real-world challenges and working strategies




Projects will include:
Logo design incorporating fundamentals of design concepts(e.g.composition, balance, harmony, rhythm), typography and understanding objective and subjective use of color, symbology

Still life and/or abstract composition done with vector art program; incorporates basic rules of perspective, proportion, light & shadow, volume.

Self-portrait: representational work created on computer from sketch, manipulated in Photoshop; based on rules of facial portraiture. Selection, painting and editing techniques




Image correction/accuracy -- A sharp, tonally broad color-corrected and edited complex image imported via scanning.

Exercises in text manipulation with stylizing and highlighting effects

Manipulation of a given color image by converting to gray-scale, duotone, etc; colorizing a b/w image to highlight selective areas, etc

Textile design; creating a patterned and textured swatch using both
Photoshop and Illustrator, incorporating fundamentals and strategies for image collaging and compositing

Full page color print containing multiple serial transformations (a la
Andy Warhol) using a variety of color, blend, filtering, etc techniques of one or two scanned and composite main images (e.g. self-portrait and abstract design)

Layout design for a computer graphical user interface (GUI) with title,
navigation buttons/controls, labels, stylized background etc. Using
ImageReady to enhance optimization and make navigation functional.

Functionally interactive webpage with text, links, images, rollovers, animated GIF

Recommended reference books: These books are small (no added flab and filler), readable, packed with useful real-world information, and relatively inexpensive. They are very useful for daily work in digital art. Note: These books are now or will soon be available in recent editions for Adobe CS3 software. Look for the best prices online (e.g. Amazon, Barnes & Noble)

1. Adobe Illustrator; Visual Quickstart Guide; Weinmann & Lourekas;
Peachpit Press Around Quite excellent for getting starting and advancing with Illustrator. Concise, affordable, and easy to understand and follow. Filled with useful techniques and tips and practical in scope. A valuable resource. Beginnerthrough advanced-intermediate user.

2. Photoshop; Visual Quickstart Guide; Peachpit Press. Probably around
$20. Pretty good. Probably will get you started well, and covers most topics



briefly but usefully. Highly recommended. Beginner through advanced-
intermediate user

3. Adobe Photoshop Studio Techniques; Ben Willmore; Adobe Press.
Around $40-45. Well written and organized. Cuts through technical jargon
and explains things in practical terms. Literally packed with useful
techniques and tips. Indispensable if you plan to do serious production work with Photoshop. Beginner through advanced.

4. HTML and XHTML for the World Wide Web; Visual Quickstart Guide;
Elizabeth Castro; Peachpit Press. Compact and packed with step-by-step methods for creating a variety of media for the Web. Good information on
adapting and optimizing images, and excellent primer on HTML basics and
beyond. A best-selling primer for all things Internet to get you going and definitely worth the inexpensive price. Beginner through intermediate.